01Overview
Every DeveloperMill product comes with one of three licenses: the free MIT license for open-source templates and components, or a personal or commercial license for paid products. Each product page says which applies.
This page is a plain-English summary. The legally binding terms are in our Terms of Service and, for free products, the LICENSE file in the repository. If anything here conflicts with them, they win.
02Licenses at a glance
| Free (MIT) | Personal | Commercial | |
|---|---|---|---|
| Price | Free | One-time | One-time |
| Number of projects | Unlimited | 1 | Unlimited |
| Personal & non-commercial apps | Yes | Yes | Yes |
| Apps that earn money | Yes | No | Yes |
| Client work | Yes | No | Yes |
| Sell the finished app | Yes | No | Yes |
| Share or resell the source code | Yes, keep the notice | No | No |
| Build a competing template or UI kit | Yes, keep the notice | No | No |
| Updates | On GitHub | Included | Included |
| Support | GitHub issues | Priority email |
03Free products (MIT)
Our free templates and components are open source under the MIT license, with the full source on GitHub. You can use, copy, modify, merge, publish, distribute, sublicense and sell them, in personal and commercial work alike.
The one condition: keep the copyright and license notice in any copy of the source code you distribute. You don't need to credit us inside your compiled app. MIT software is provided "as is", without warranty.
04Personal license
For learning, side projects and apps that don't make money.
- Use in 1 personal project
- Lifetime access to updates
- Email support
- Remove attribution
If the project later starts earning money or becomes client work, you'll need a commercial license.
05Commercial license
For businesses, freelancers and agencies shipping apps that earn money.
- Use in unlimited commercial projects
- Lifetime access to updates
- Priority email support
- Remove attribution
- Resell as part of your product
"Resell as part of your product" means you may sell an end product, such as a compiled app published to an app store or delivered to a client, that is built with the Product. It does not allow reselling the Product itself.
06What no paid license allows
Under a personal or commercial license, you may not:
- Redistribute, resell, sublicense, or share the source code of a Product, whether modified or not.
- Publish a Product, or substantial parts of it, in a public repository, template marketplace, or UI kit.
- Use a Product to build a competing template, starter kit, or component library.
- Claim the Product as your own original work.
Licenses are non-exclusive and non-transferable. You get the right to use the code, not ownership of it.
07Which license do I need?
- A portfolio app or a project to learn Expo: personal.
- A paid, subscription or ad-supported app: commercial.
- Apps you build for clients: commercial. One license covers all of your projects.
- An internal tool for your company: commercial.
- Selling the template, or a kit built from it, on another marketplace: not allowed under any paid license.
- Anything built on a free, MIT-licensed product: allowed. Just keep the license notice in the source.
08Updates
Paid licenses include future updates to that Product, such as upgrades for new Expo SDK versions, for as long as we maintain it. Download the latest version any time from Dashboard → Downloads after signing in. If we retire a Product, you keep access to the last version you were entitled to.
09Choose before you buy
All purchases are final, so a license bought by mistake can't be refunded or exchanged. See our Refund & Cancellation policy. Check the comparison above, and email support@developermill.com before buying if you're unsure. If a personal project later needs a commercial license, buy a commercial license for it.
10Questions
Not sure which license fits your project? Email support@developermill.com and describe what you're building. See also our pricing and support pages.